About me
With over 18 years of experience as a cinematic artist in the AAA gaming industry, I specialize in cinematography, editing, and directing for in-game cinematics, trailers, and commercials. I've collaborated with leading studios such as EA, Ubisoft, and CD Projekt Red on major titles including Cyberpunk 2077, Assassin's Creed, Far Cry, Splinter Cell and Need For Speed, among others.
I studied film at the Art Institute of Vancouver, where I received awards at student film festivals. Before dedicating myself to video games, I freelanced in film, television, documentaries, and music videos, taking on various roles including director, producer, cinematographer, and editor. Additionally, I have produced, directed, filmed, edited, and distributed several of my own action sports films throughout North America.